I was really inspired by the teacher on our video this week that created a fantastic activity for her students to complete on Election Day (Laureate Education, Inc., 2009). The students interviewed voters and created podcasts using their cell phones. Then, they uploaded pictures and videos. The class was linked to a classroom in another state which did they same type of activity, and then they compared the findings from both classes. I do not understand enough of the technology that is available for students over the internet or even from their cell phones. Therefore, using Cennamo, Ross, and Ertmer’s (2009) GAME Plan strategy for self-directed learning will ensure that I reach my goal.
My goal is to be able to find new types of technology available for student use which is internet-based or accessible from students’ cell phones. I am knowledgeable about blogging and wikis. However, I only had one experience creating a podcast and have not yet incorporated that into my teaching. I need to learn new methods which will increase my students’ motivation. Most of my students have cell phones within arms’ reach at all times, so I feel that if there are free programs available for them to use, they will use them to complete their assignments. I will be successful if I am able to integrate a new form of cell phone or internet-based program to enhance a lesson with my students.
I will use the internet to find programs available for students and their cell phones. Some books probably do have information and ideas for integrating these types of technology into the classroom, but new programs can most likely be found on the internet. I will also speak with teachers in my school who tend to integrate new technologies in their classrooms more. The social studies department usually is the most current with this type of information and will experiment with new ideas in their lessons. My IT director is also very knowledgeable about the capabilities of our school network and programs available on the internet. After I find programs, I will learn to use it and integrate it into a lesson that it will work with. As Cennamo explained (Laureate Education, Inc., 2009), technology should enrich the content. Therefore, I don’t want to just add in a technology piece just to add it. Instead, I want the technology to help my students access what they are learning.
After I have found and begun using the new technology, I will reflect on what I know about the new information and evaluate how I am using it with my students. If I am not able to find enough information or am not sure how to incorporate it into my teaching, I can again turn to my colleagues for support. I can also ask my Walden classmates for support, since many of them have more experience with technology than I do. I may need to begin research again by asking different questions or finding teachers’ blogs in which they discuss technology they currently use. There are also digital magazines and journals which can provide more information if I cannot find what I need.
After I have incorporated the new technology, I will need to judge whether I have been successful or not in meeting my learning goal. If I am successful, I will decide how to proceed and further my use of the technology or see if there are similar technologies available. I will also be able to incorporate it more into my lessons. If I was not as successful as I hoped, I’d have to look at my goal to see if it was realistic or needs to be changed. Maybe I could try another form of technology and not focus on cell phone use as much. I could also try to think of new ways that I could find information about what is available if I felt that my goal was still reasonable, but I just didn’t find the right information.
By completing this GAME plan, I will be meeting two of the indicators in the NETS-T. If successful, I will meet the first indicator by helping them use technology to explore real-world problems. The will be using their cell phones to create documents or podcasts or videos (not sure what yet!) to share with their classmates. They will need to be creative and interact with their environment. I will also meet the second indicator, which is to “Design and Develop Digital-Age Learning Experiences and Assessments.” Because they’ll be using their cell phones, they will have the freedom to be creative and follow their own interests while completing the assignment. I hope to be successful with this project because I believe my students would be motivated and exciting to use this technology to create and share their work.
References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
Laureate Education, Inc. (Executive Producer). (2009). Enriching Content Area Learning Experiences with Technology, Part One. Baltimore: Author.
National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf.